The online racing simulator
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Ascona b
S3 licensed
Bisher ist keiner da, nur ein paar Fahrer. Kein Admin am server Frown
Ascona b
S3 licensed
Sollte es nicht vor 15min losgehen mit Quali?
Uns fehlt ein Admin auf dem Server Smile
Ascona b
S3 licensed
Ja für uns im Team ist es jetzt nicht schlimm, nur wird auch einige Teams geben die nicht in der CL Fahren und für die ist das jetzt schon etwas schnelle und harte umstellung.
Hoff ja das nicht Sonntag jemand auf die Strecke kommt und garnichts von weiss.
Ascona b
S3 licensed
Warum jetzt mit der neuen Schikane. Das hätte wenn schon bei der Anmeldung mit drin stehen müssen. jetzt 4 Tage vor Rennen mit sowas zu kommen find ich nicht gut.
Ascona b
S3 licensed
eXtrem Racing
nr. 48
Ascona b
S3 licensed
Team: eXtrem Racing
Class: NGT
Car: XFR
Bluebird B B
S2 licensed
Although my comment is bit late,
But i like the new westhill very much too. Much more realistic track layout and very challenging to get it right. I am really looking forward to the tyre-physics update to complement the realistic track.
Andreas B
S3 licensed
Wow! Missed this post by over a month, didn't think it would be anything this year.

Would love to come but think it's a bit short notice...set a date and we'll see! :-*

Cheers mate!
Ascona b
S3 licensed
yes/48/Ascona b
Ascona b
S3 licensed
48 C. Mülller
70 M. Peters
Last edited by Ascona b, .
Ascona b
S3 licensed
48/ascona b/Christian Müller/Germany/eXtrem Racing
Bluebird B B
S2 licensed
Quote from Scawen : As I understand it, Microsoft deliberately stopped providing a debug version of DX9 in post-XP Windows, to force developers to be unable to develop software that supports XP. We do want to support XP because we have thousands of people who bought an LFS license and do not yet want to be forced to "upgrade" .

I am aware of the extra difficulties of win7/win8 which are supposed to make it more secure and better. I am also aware of nasty M$ tactics to try to force uawea to new OS. Currently, M$ currently tries to move everyone to WIN8 via some very nasty tactics.

New versions are indeed not always better. I like rhel5.x more than rhel6.x. rhel6.x has to many dynamic and yet suddenly not so dynamic features to compensate for doing everything as dynamic as possible. Still, I need to move on since rhel5.x support is ending and rhel6.x has some serious improvements. Yet I am not angry about it, why.. therei s a roadmap telling for many years rhel5.x support will end on a specific date. Microsoft also has such road maps.

How to anticipate on it and make it clear to all buyers support will shift with the support of the operating systems. You can't stay on old OS because people bought your product in 2002 while running W2K. So how to plan ahead, make roadmaps so you know when you need to move to newer versions and when old OS's or directx versions are no longer supported.

Off course, this will not solve the new added difficulties of the Vista/Win7/W8.x. Someday you will need to face it and solve the problems, in computer-technology it is always best to wait too long.... and you already waited several years. How likely is it Microsoft will suddenly enable debug functions on win7/win8? Directx10 is available since 2006, that is nearly 8 years ago!

My opinion:
Clinging to ancient technology will put most IT company's real quick out of business!
Bluebird B B
S2 licensed
Quote from Specht77 :I'm 100% sure he's trolling

Nah, biggest problem with vista was, people tried it to run it on outdated hardware or to slow systems. I made sure friends got up-to-date hardware before they moved to vista. Not seen much vista-installations in enterprise-market though.

Most extreme example i have seen with vista is surviving 6 full years without a single reinstall, surviving multiple system-board upgrades, several graphics cards replacements, 500+ installations and removals of software. Software ranging from simple crap to production applications and actively used as media/workstation/game-system every single day. Why did the person move on, vista is nearing end-of-life.

win7 well... as i mentioned earlier, you need to move on, Vista will soon no longer be supported so I already moved to win7 long time ago. Probably i will skip win8.x and move straight to win9(?), since working with win8 makes me seriously frustrated, angry within 10 minutes. So I will try really hard to completely skip win8 and try not to get myself into situations I have actually to do any production work on a system with win8.x installed.

I am puzzled why Scawen clings to WindowsXP, it is something from the past. The greatest system I ever had was atari ST, sold it over 20 years ago. Why, no matter how great it was, it was OUTDATED.
Last edited by Bluebird B B, . Reason : typo
Bluebird B B
S2 licensed
Quote from Scawen :Windows 7 is a heap of crap that is making ordinary life difficult. It is worse than XP, has reduced functionality and keeps putting obstacles in my way. It was a waste of my money and I don't want to keep switching between Windows 7 and Windows XP. Why would I want to? I will just install XP so that I can continue working on LFS. At some point in the future we may abandon support for XP and at that point it would make sense to move to a later version of Windows. Or I might be finally forced to change at some point before that. But until then, it's not worth it. I really regret this waste of time.

Yes i wan't to run windows2000 since w2k is a LOT better than XP. And in fact Vista is better than both of them and more stable than win7/win8. Never seen a properly managed vista system that needed suddenly a re-install. How different that is with win7/win8.

But,
Support on w2k has ended, xp will be ended soon and in about 20 months about all gamers will move to win7/win8 since new software just won't run on XP and will be unsupported on Vista.

I have moved on and i am now on win7 and will try to skip win8.x, There really is no point in fighting for an end-of-life product.

My personal preference is that everybody would run RedHat/CentOS or Ubuntu since that would solve lot of daily problems. Not very likely to happen soon I am not running linux on my game-pc since games are build for win7/win8 except for lfs:auto:
Last edited by Bluebird B B, . Reason : typo
J.B.
Demo licensed
Quote from kars19 :Tested this

Ended up with 8x af, 4x aa, medium shadows, hdr on, cube low, faces 1
I am getting 90-125fps depending on track and lightning


I just did a HDR on/off back to back test. For me HDR causes a washed out look of the track texture and clearly introduces a lot of microstutters that don't happen without HDR.
J.B.
Demo licensed
Thanks for all the advice guys.

Things that made difference for me:

4x sparse grid supersampling and the other things troy mentioned are magic: even though my average fps has gone down the game has gone from a blurry, washed out, flickering, inconsistently stuttering mess to to a crispy clean, smooth flowing, fantastic looking sim.

This combined with lowering the FOV to 50° has allowed me to actually see where the track is going and lets me get an idea where my car is heading.

Going really low on the FFB gain also does its part in letting me fight the car instead of the wheel.

One thing I'm really enjoying with the DTM M3 at Imola is the way the rear of the car dances around controllably under heavy braking, something I haven't felt in a sim before.

Also the way the balance changes between on and off throttle is great.

Tristan, what happened? Violent snap-back oversteer?
J.B.
Demo licensed
I've been having a go now and then with AC and have been trying to like it. But somehow it doesn't click. When running around below the limit the general feeling is quite good. But when I push the cars start displaying all sorts of behavior that don't feel natural to me.

First there is the dreaded snap-back when correcting minor slides. I am more likely to spin from the snap-back than from the original oversteer. Something you never see in real life.

Then you have the extreme mid-corner understeer that even increases when you add some throttle. Is there a more unsatisfying trait a car can have than power-on-understeer?

Then there's the fact that you can't turn in when you are still on the brakes a bit, the car just goes straight. In real life drivers brake into corners to but vertical load on the front tyres to reduce turn-in understeer.

And in general anything with less than 500 bhp feels sluggish and unresponsive.

To top it off the graphics don't look anywhere near as good as in the screenshots. I've tried all the AA/AF settings and the tracks are just blurred and low-detail.

I know that I've generalized a lot in the above comments and maybe I just haven't driven the right car/track/setup combo. So can anybody give me some advice what I should be driving? Or could it be that my old DFP is just too sluggish to give me enough feel for AC?

On a sidenote, I also tried RaceRoom Experience today and thought it wasn't too bad. So maybe I've just gone crazy?
Bluebird B B
S2 licensed
Quote from col :I doubt that. I think there are three objectives Scawen has for the new model. When they are all satisfied, he will release it.

#1 realistic setups: A big problem with the existing model is that realistic car setup values don't give correct behaviour. That means that restricting setups to realistic stock values in real cars e.g. Scirocco gave unrealistic handling, and made traction control(?) not work.


That is where quick fixes are needed, cars roll/dive too much, tyres heat often too much up, innerside tyre tempatures is too critical, tyres loose grip/blow too fast when overheating, tyre wear is hardly affected by overheating(slightly overheated tyre will hardly loose grip, but will wear out faster). Using quick fixes will not make it perfect, but will make the experience MUCH better because! current tyre-moddeling is very good in fact i think lfs has still the best modelling of all. It just has some flaws, which is normal for any simulation.

Instead of having gamers wait 5 years for improvement, i would like to see some quick patches to get rid of the worst faults in current modelling. Then I would be very happy and go back to online-racing(and prevent me from buying an other race game next month).

Example of what real F1 tyres (pre-2013) can handle:
http://www.youtube.com/watch?v=lCXebCya6Q0
Bluebird B B
S2 licensed
Quote from Be2K :Then what the problems are ??

Problem one: trying to create a perfect model without flaws?
This is a problem since no simulation will ever be perfect, you will always need some quick patches to make a simulation behave realistic.

But.... If you need too many fixes you might get it never perfect, but a perfect simulation does not exist......

So why is it taking five years, my guess is, someone is trying to be perfect, which is impossible.
Bluebird B B
S2 licensed
Quote from shimon-ifraimov :hello

I have a question about the Aerodynamics in lfs.

I noticed that all 3d models of lfs cars have flat floors , so does this mean we have iven on road cars like uf1000 an advantage on Aerodynamics?
could be great to have an explenation on how aero works in lfs.

also my suggestion will be non flat floor give us some details underneath the cars please !

oh ya i almost forgot to ask .............. why non of the cars have suspensions ? whats holding the wheels

Aerodynamics in lfs are rather simple, you can drive nose-up setups without averse effects. Even with a bric like uf1000 would have noticable lift if you set front ride height several centimetres higher than rear in real life. Ground-effects are not yet modelled in lfs. A Formula car (fox,fo8,bf1) in lfs with a ride-height of 7+ cm's has the same down-force generated as with 2cm ride-height, which is not correct.
Last edited by Bluebird B B, .
Andreas B
S3 licensed
Yes, I can pick Der Butz up on Friday night!
Andreas B
S3 licensed
I will make You very flexible
Mr. Ben Dover....
Andreas B
S3 licensed
Quote from Andreas B :Butz,

we're landing at Gatwick @ 18.55 Friday and
leaving from Heathrow @ 18.45 Sunday and we have space in our car so far if that helps your planning...

That means we will pass Bristol around nineish pm if needed...
Bluebird B B
S2 licensed
"I think the neutral is for when you are in a trafic jam stuck for a while put it in neutral in stead of halving your foot on the brake"

Close actually, the oil in the torque converter heats up when in D and it wastes little bit of fuel compared to neutral. That is why when you expect to be standing stil for long periodes of time you should select the N-position on your autobox.

But don't get too worried about overheating auto-trans unless your autobox is in bad condition. I have driven many cars for many years with autobox, never had any issue's with overheating. Just use common sense.

Ontopic: Good suggestion to have a "childs"-mode, any mode that would boost sales of lfs is good for lfs in general as long as it doens't hurt the hardcore drivers.
Andreas B
S3 licensed
Butz,

we're landing at Gatwick @ 18.55 Friday and
leaving from Heathrow @ 18.45 Sunday and we have space in our car so far if that helps your planning...
Last edited by Andreas B, . Reason : effing autocorrect...
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